Working on face expressions. Also, I’m noting a very weak face structure/shape continuity. Unfortunately, that happens in every comic strip I draw.
-sigh-
That little voice that keeps nagging me about actually learning to draw is at it again.
Working on face expressions. Also, I’m noting a very weak face structure/shape continuity. Unfortunately, that happens in every comic strip I draw.
-sigh-
That little voice that keeps nagging me about actually learning to draw is at it again.


Some more of Justice.
Sometimes, it seems I’m just wasting paper trying to get to what I want. Still, I’m no there yet.
Good thing I got another sketchbook.


I finally (kinda, anyway) decided on a shape for his face. The eyes were giving me trouble, mostly because I don’t how to draw them.
I got some good advice from a real expert, and now the eyes suck as much as they did.
Still a work in progress though.


This is Jeremy Johnson, codenamed Justice. He’s a character I play in Mat’s Godlike game.
Justice is a Second World War super hero. Of course, they are not called super heroes, but talents.
Anyways, I’m trying to figure out a look for him, with and without the helmet. Definitely not the final product.
Oh yeah, his powers are telekinesis and some kind of protective force field that I always forget to remind the game master to take into consideration.

This is a character (named 7372-1) I played in Jeff‘s Eberron RPG game. It is called a warforged, ans it is basically a robot in medieval fantasy setting. Apparently, they don’t have telescoping limbs, head or torso that rotate 360 degrees, double joints, metallic voices, magnetic weapon storage capacity, secret compartments, an appetite for metals or oil, a respect for the 3 robot laws and thrusters anywhere. Go figure.
There are many different versions because I have not found the look I wanted. Also I can’t draw robots. Still, I’m (kind of) satisfied with my metal effect. It was the first time I got anything remotely resembling metal.
Crunch. Ow. That’s the sound of my arm breaking while patting myself on the back.
Anyways, that game is now on the ice for an undetermined period of time. And I don’t have a definitive look for my robot. Maybe someday.

More shading on 7th Sea RPG pirates. There’s Gauthier and the curly haired one is Thomas Shaw, played by Jeff. Also, there’s a sheep somewhere in there.
I’ve been asked why do I do marker shadings instead of ink washes. Well, I use the markers as practice for the washes. I’m trying to understand how to shade the drawings, which isn’t something that comes naturally to me. And markers are easier to use than ink, a lot easier.

Here the Stuntman is trying to fly with some winged suit.
I ripped it off from an old Road Runner cartoon where Willie E. Coyote tried to catch it with a flying suit. Unsuccessfully, of course.
Sorry the pencil work isn’t darker.

More of the Stuntman getting hurt while being burned and catapulted.